Axure is a great tool and you can download and use it for a set number of days however purchasing the license can be expensive for some especially those starting their career. I’ve done a bit of searching and the aside from illustrator and even powerpoint which I find strangely adequate is a product called: SKETCH
Easy to use and comprehend, sketch pretty much does everything that I need in terms of laying out visuals. You can move elements around, color code them and even integrate a template module.
- simplicity and versatility – 5 stars
- price point ($99) – 4 stars (much better than axure)
On April 29, International Coach Whitney Hess joined us for a riveting 90 minute talk. She covered topics such as:
- Emotional Intelligence
- a new definition of Experience Design Professional
- Business Techniques
- UX Personnel-Scaling
- New tech (google glasses)
- How to build a GREAT portfolio and everything else in between.THANK YOU to Whitney and everyone who attended.
Main Organizer & Facilitator: Juliana Loh
Planning & Video Conferencing Organizers: Fraser Milne & Kai Chu
Special thanks to Akshay Chauhan for his audio expertise. We are so happy to have such talented and generous people on our ‘team’.
Are you an “expert”? If your day looks anything like this, give us a shout!
Nick Steeves and Fraser Milne did a great job at presenting their projects during the April 10th’s ‘Show and Tell’. Nick presented an online campaign introducing Create your own Landing Pages to small businesses while Fraser shared Payfirma’s first payment system prototype.
Kudos to the community that came and contributed insights, suggestions, observations and feedback!
April 10 – Show and Tell
Fraser Milne: April 10 – Show and Tel
In a little while, we’ll be posting thoughts on this experience from both Nick and Fraser as well as others who felt that they benefited from this experience.
April 10 – Show and Tell
Important Update: Note: This event was arranged as per requested as a private event between our group and Whitney. We like the idea of a public broadcast and will consider this for future events. Thank you!
Tuesday, April 29, 2014 at 6:00 PM
885 West Georgia Street - Suite 1210, Vancouver, BC
Price: CAD5.00/per person
Networking will begin at 6pm with audio or video-in with Whitney at 6:30pm
WHO IS IT FOR? Everybody in the design or management fields wondering how to collaborate effectively in this changing digital landscape.
It’s one of the events we’ve been anticipating all year. UX International Coach Whitney Hess is happy to VIRTUALLY join our group ‘huddle’ to share war stories, victories, visions of what UX is and can be, some really *really* good soft skill strategies that will get results in your company as well as some pretty cool shortcuts to help your processes. Gather your questions and come down to join us as Whitney unleashes her ‘secret sauce’!
www.whitneyhess.com – Whitney’s experience in UX has touched upon all fields of design including large-scale group management & organizational behavior, process development, product and service design. Oh… and did I say career development? 😉
* A big thank you to Payfirma’s continued sponsorship*
If you cannot attend or do not reside in the local area and have questions, we will be on GOOGLE HANGOUTS.
We’re really excited to showcase some very special examples of wearable technology – courtesy of Fraser
Tuesday, March 25, 2014
6:00 PM to 9:00 PM
Currently the topic of much debate, wearable devices represent a new era in our relationship with technology.
We’ve invited two speakers that have launched their own wearable products to share their insights about what to consider when designing a wearable experience.
As mentioned at the last meetup, we are starting to collect a small fee to support upkeep of the group, website costs, and awesome events in the future (we will run it at zero profit). You will need to pay $2 via paypal in order to RSVP (this also prevents no-shows). If you do not have a paypal account, contact someone from the leadership team and we’ll work something out.
** Note: Still trying to determine if we will have access to our new, larger boardroom. If you are on the wait list, stay tuned as I may increase the attendance **
• 6:00 – 6:30 Meet and Greet, snacks.
• 6:30: “Wearables in the Health Care industry” – by Ayman Hafez, Product Specalist @ Payfirma
• 7:00: Short Break
• 7:05: “Design Process for the making of a Haptic Wearable Interface” – by Diane Tam Developer @ Payfirma
• 7:35 -General QA and roundtable
In the interest of education and best practices/design advocacy, UXDesignTherapy fully supports UX-related groups in the city. As some of us are active members of VanUE and the UX Book Club (among others), we are open to sharing knowledge and cross-promoting any and all events.
: The UX Book Club Meetup
will be hosting a talk on this book. If you would like to read it beforehand, you may download the PDF here: Storytelling_for_User_Experience
. If you would like to purchase
the book (that is our intention), here is the info:
Crafting Stories for Better Design
Designing Accessible User Experiences –
In this premiere episode of A Podcast for Everyone, Sarah Horton and Whitney Quesenbery speak with UIE’s Adam Churchill about the book that inspired the podcast, and give a preview of what they will be talking about in upcoming episodes.
Digital design and design processes require a unique notion of accessibility. This podcast provides a guide to design issues from content to teamwork dynamics: http://asset.uie.com/BSAL/APFE001_Horton_Quesenbery.mp3
The whiz kids at MIT Media Lab have come up with a more refined ‘4D’ pastime, at least for those of you who are bibliophiles. Developed for a class called “Science Fiction to Science Fabrication,” “Sensory Fiction” is a digitally-augmented book that puts the reader in the protagonist’s shoes through a wearable device, adding a touch of excitement to otherwise inert print media.
“Sensory Fiction’s” cover consists of small LEDs that light up in different patterns of ambient illumination representing to the “book’s mood.” Meanwhile, the wearable device offers vibrations, pressures and temperatures, tracking the plot as it turns, page by page. According to the description, “Changes in the protagonist’s emotional or physical state triggers discrete feedback in the wearable, whether by changing the heartbeat rate, creating constriction through air pressure bags, or causing localized temperature fluctuations.”